Different type of slider request... [Archive] - NCAA Football 09 & NCAA Basketball 09 at ncaa Strategies

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Jokerace
08-08-2007, 07:36 PM
Ok after finding out that using "watch next play" in the Super sim menu is actually JUST LIKE the old CPU/CPU method of playing in last gen. I now need sliders for this method of running a dynasty.

Personally I couldn't make a good slider set if my life depended on me. So I am hoping that there might be some others out there that used to enjoy running a dynasty using CPU/CPU games in last gen and may also be doing this on the 360/PS3.

So if anyone does this and has some sliders that work well, please post them here.


What I have tried so far:

Playmakers AA sliders: The QB completion # was WAY to high. (avg. 65-75% completion % each game).

A slant on Playmakers AA slider (QBA and WRC down to 40%): Still way to high Completion %.

Playmakers with QBA and WRC from 35% to 20%: Still to high on completion %.

Playmakers anything below 20%: To low completion %.

The "closest" I have come to decent game stats so far is:

AA
7 Min Quarters
ALL SLIDERS set to 0

The only problem here though is that there is NO running game.

So please someone who understands sliders or runs their dynasty this way, help me out.


JA

etjester
08-10-2007, 05:34 PM
Yesterday you posted this:

"In the first ever CPU/CPU game of this dynasty the FAU Owls held off the USF Bulls 16-9. After days of fidgeting with sliders and not getting anywhere, Jokerace finally settled on a "50 AA set" for using "Super Sim" and "Watch the next play" in a CPU/CPU set up.

The slider set is EVERYTHING set at 50's, except for ST's which are FGL-10, FGA-35, PL-30, PA-40, KOL-65. This helped stop all the 50+ yard FG attempts by the CPU and there is about 1 touchback per game now."

Are you still using these? Do they work for you?

Jokerace
08-10-2007, 05:43 PM
Yesterday you posted this:

"In the first ever CPU/CPU game of this dynasty the FAU Owls held off the USF Bulls 16-9. After days of fidgeting with sliders and not getting anywhere, Jokerace finally settled on a "50 AA set" for using "Super Sim" and "Watch the next play" in a CPU/CPU set up.

The slider set is EVERYTHING set at 50's, except for ST's which are FGL-10, FGA-35, PL-30, PA-40, KOL-65. This helped stop all the 50+ yard FG attempts by the CPU and there is about 1 touchback per game now."

Are you still using these? Do they work for you?

I am somewhat still using those. I upped the run blocking and running ability to 65. And dropped the quarters to 6 minutes. Aside from that everything is the same as I posted.


They work ....sort of... they aren't great, or at least not as good as the CPU/CPU games were on my old X-Box.

So if someone else plays this way and gets really good games with the sliders they use, I would be very interested in seeing the slider set.


P.S. It is good to see someone, besides me, actually reads my game reports. Feel free to chime in on my dynasty thread next time you drop by to read. :)

etjester
08-11-2007, 12:08 AM
Sure thing. I'd be interested in seeing how CPU-CPU sliders turn out. I've been playing in "coach mode" but I'm not the best at throwing the ball or calling plays, and I wouldn't mind doing a CPU-CPU setup for my dynasty if I can find ways to make the stats more realistic.

So this request goes for me as well, if anyone has any good SuperSim or View Next Play sliders I'd love to hear about them.

I'd like to get started on a dynasty thread of my own, but sliders are one thing that's holding me back (maybe because I've been playing as Navy, lol. I think I lost 21-68 to Rutgers today with modified Playmaker's AA sliders. And a LOT of those points against me were defensive scores. One player got a fumble recovery AND an interception return for touchdowns. [glare])