View Full Version : Run Blocking slider.
Nothingface
07-26-2007, 10:24 PM
So my cpu opponent makes it nearly impossible to make a sack. He can stay there for 10 seconds and not have to pay attention to anything but the pretty scenery. I had bumped up the ai in o-line blocking and running back ability. Do you think having the run blocking slider at 65 is causing a disruption with my d-linemen?
I know theres a pass blocking slider but I left that alone on default.
Nothingface
07-27-2007, 09:04 AM
Nevermind, I guess it does make a difference to turn run blocking back down to 50. Maybe its just a coincidence but I recorded 5 sacks (highest) in my latest game.
Gooksta
07-27-2007, 08:52 PM
I have noticed that is run blck slider is not the same with pass blck slider.. the ai tries to over compensate for the difference..
since your run blck is higher.. then the defensive players are more amped to stop the run..
if you put the pass blck higher.. they try to get after the qb more and forget about the run more..
so keep em equal
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