Build a Program Mode [Archive] - NCAA Football 09 & NCAA Basketball 09 at ncaa Strategies

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Mr. X
10-11-2006, 04:03 PM
Build a Program Mode

I will be honest; Dynasty mode can get down right boring for me. I love to take cupcakes and make them power houses but eventually I get bored at the top. I feel no real incentive once I make it to the top so I thought of ways that could take the Dynasty mode to the next level. The Build A Program Mode. I like to think of the things that coaches like Bill Snyder, Pat Hill and Frank Beamer did for their schools. In the time that Beamer has been at Virginia Tech he has seen massive changes and upgrades in the stadium and facility because of his success. These coaches didn’t have to skip from team to team to some Major program to be successful (Urban Myer[suspect] ). They proudly have built their programs from the ground up. These are important things that are lost in the current dynasty modes.

Also I feel there is no sense of pride in building a team to the top. Prestige does not come in one season or one game. It is build with through many different venues such, exposure, conferences, televised games, facilities, stadium, winning record, rivalries, bowls, Traditions, and recruiting. That’s why I think a mode like the Build A Program would do so much more to the dynasty mode by gaining prestige through just not a simple win/loss record but quality, hard earned achievements and wins. I think a bonus should be applied to each met goal and accomplishment.

Below I have listed an outline for what I think would make a good, long lasting mode and rewarding game. I have mixed some of the NFL Head Coach aspects with a bit of the Madden Create-a-Team Stadium Builder with some staple things from the current NCAA series. I envision a constantly changing Stadium as a reminder of where you are in prestige. The higher the prestige, the bigger and better the stadium. Also a move through the difference conferences ala TCU. I think the prestige system should be based on a culmination of point’s one program and receive. A combination of wins, facility and stadium improvements, rivalry games, national exposure (regardless of game outcome), and conference invites and bowl games. I think in each era you can gain a set amount of prestige points before the next leap forward. I think there should be a range so you can hit a minimum of points and move on or you can get all points and goals for each era and move to the next with a little bit of a head start.

I think the one thing that should always be remembered, with every success you should be one step closer and with every few failures one step back. I think it should be a fair and rewarding, but not harsh, journey. Rivalry games should be worth more points to your overall total than regular games. Everything should have some meaning, some reward, and unlike the NFL, there is no throw away games in college football.


Create your coach
Face, appearance, clothing, etc. (remember this is who is the star of the show is)
*offensive coach - easier to recruit offensive players, offensive players get higher ratings/training boost
*defensive coach - easier to recruit defensive players, defensive players get higher ratings/training boost

Create you team
Location, City, State
School Name/Info
Uniforms
Fight Songs
Traditions
Build your generic, small stadium
Team Types: Defense, running, passing, etc. All teams start at D ratings regardless of choice but points are skewed to type.

Program
Year 1 Moving on up!
You have just made the move up from 1-AA to 1-A Independent
Goals:
Win some games, improve talent base, and gain exposure by getting squashed by power houses (I think that these games are important to getting prestige points even if it means getting your but kicked every week.)
Find a Rival
Capped Roster: Cannot recruit higher than 3-star players

Year 2 - 4 Getting Noticed
Goals:
Beat at least a few three - four star teams a year to get exposure thus playing well enough to get invited to a smaller conference
Continue to gain exposure by getting squashed by power houses

Meeting goals: gives minor stadium upgrades like ala Madden stadium builder, new scoreboard, new boxes, capping end zones with bleachers, etc. as well as used training equipment that increase play development even more and helps attract more recruits.
Capped Roster: Cannot recruit higher than 3-star players

Year 5 - 9 Gaining Respect
Goals:
Finish in top three of small conference each year or win conference outright
Start to become Bowl worthy.
Play higher prestige teams and upset everyone in a while.
Have one to two 2nd team all-Americans

Meeting goals: gives Better stadium upgrades like Jumbotron, better fields, more seating added to stadium, ends become permanent as well as new standard equipment that increase play development even more and helps attract more recruits.
Capped Roster: Cannot recruit higher than 4-star players but can only have 8 4-star players on roster

Year 10 - 14 Playing with the Big Boys
Goals:
Beat at least a 4-star/ranked team a year to get exposure thus playing well enough to get invited to a mid-major conference
Continue to gain exposure by getting Nationally Televised games
Must be bowl bound and ranked often
Have several 2nd team all-Americans and at least 1 All-American Player

Meeting goals: gives new booster-funded Stadium built for program, custom built to your specifications - Goes to attracting recruits.
Capped Roster: Cannot recruit higher than 5-star players but can only have 3 5-star players on roster

Year 15+ Golden years
Goals:
Move to Major conference
Beat Ranked teams often
Be bowl eligible every year
Win a National Championship

Meeting goals: State-of-the-art-equipment that has major impact on player development, expand stadium and add box seating
Weekly Nationally televised games

Mr. Tennessee
10-16-2006, 09:52 PM
awesome, just awesome.

sois
10-16-2006, 11:52 PM
Somebody get this guy a job at EA!!!

kooner
10-17-2006, 01:14 AM
I love you man, that was awesome

BigNewmz75
10-17-2006, 04:31 AM
I'm kinda of doing this now. I limit myself on recuits as is, I don't however play teams like Ohio St because I'm trying to build a program not get raped. However we just managed to bearly get into a conference championship game and next year we are going to being playing 4 or 5 star teams in OOC play. I will still play teams that I have form rivals with or hate for.

Newmz

Mr. X
10-17-2006, 04:45 PM
Thanks guys, I just want a full experience as I'm sure most of you do too.

white guy
10-20-2006, 12:49 AM
I wish teams in the no chance at winning it all conferences couldn't get higher than 3stars in prestige. And schools should have coaches getting fired and retire. Then you could take other jobs but only move up one notch, which wouldn't affect that model too much. And would allow for some flexibility.

neystar206
10-22-2006, 08:39 PM
sound good!

Catch28
10-23-2006, 12:04 PM
sounds like some fun

illinifan91
06-19-2007, 06:30 PM
sounds good, must have taken a long time to type though

the red c
06-19-2007, 09:48 PM
that would be awesome...reminds me a little of legacy mode in 2k, except there you can move to a better team

J Hall
06-19-2007, 10:05 PM
sign me up

MtneerManiac
06-20-2007, 11:36 AM
We should've gotten this together earlier, and had Rhombic and cdj print this out and hand copies of it to the EA people where they were. :D

soonerstud07
06-20-2007, 01:25 PM
yeah, except EA's target audience wants to win the national championship in year 1. if their playing into year 15, they're looking for their 15th straight national champonship with all 99 rated players.

vanny20
10-08-2007, 01:24 AM
id also like to see more variety and selection of generic school logos. of course more symbolic logos for nicknames. but also for the letters. like if theres a school with 2 words in the name, be able to put both letters on the logo and position them, whether its interlocking them or side-by-side. this should be for create a team. you could also put it into the dynasty or your build a program mode and if you feel your school needs a change in perception or appearance you are able to change the logo and give your team a new look.

Swat2
11-19-2007, 05:40 PM
i think maybe the years should move just a bit quicker, but only if your program wins some big games: an example of this would be App. St. beating UofM, or Stanford beating USC...you get the idea, but overall this game mode is a great idea and should def. be implemented in the next game or in 2010, because this idea might take a long time to put in, but i don't know how long it takes anyways, so i think it is possible to put this in in '09

LVradio
01-02-2008, 03:41 PM
I like this idea, it gives the player another element to build on. As long as it is versatile like this (unlike lame Owner Mode in Madden), then it would be a welcome addition to the NCAA franchise.

Deleer
01-02-2008, 04:55 PM
yeah, except EA's target audience wants to win the national championship in year 1. if their playing into year 15, they're looking for their 15th straight national champonship with all 99 rated players.

haha so true [down]

That's always one of my biggest problems with playing as crap schools. The small stadiums drive me nuts when I'm getting 10+ winning seasons.

neystar206
01-06-2008, 11:19 AM
haha so true [down]

That's always one of my biggest problems with playing as crap schools. The small stadiums drive me nuts when I'm getting 10+ winning seasons.

Before you start your dynasty, ea could add a way to make your favorite team drop to last place in their conference and start out with a D or C rating. that way you wouldnt have to use the smaller stadiums.

atrain20/20
01-09-2008, 12:56 PM
I think I would even want to start in I-AA and build a program there, then move to I-A and go from there. Plus I would add build you're coaches personality, because usually the personality of the coach reflects to what his program turns out to be. Is he easy going? hard-nosed? a control freak? lets other people handle everything? Is he a good recruiter? can he make dog poop look like a gourmet meal? Is he a good teacher? Is he easy to work with? All of this can be reflected in certain ability points that can be earned over time. Also if you're good, you're coordinators are usually taken from you. You should have to go out and get more. Maybe you can eventually have a coaching tree like that Iowa staff had, what was it Bob and Mike stoops, Kirk ferentz, Urban meyer? I don't know

Dawuss
01-15-2008, 11:00 PM
haha so true [down]

That's always one of my biggest problems with playing as crap schools. The small stadiums drive me nuts when I'm getting 10+ winning seasons.

[laugh] Yep, one of the toughest places to play in my dynasty happens to be 32,000 seat Fouts Field. And what's even weirder was that team (UNT) was entirely CPU controlled.

Swat2
01-23-2008, 02:03 PM
on the subject of most people wanting to win the natty champ. first year, i think this game mode should take less time to work on because of the fact that people will lose patience with the game.

Lung
02-24-2008, 05:32 PM
Great idea Mr. X, I would absolutely love it if this made it into the game.

illuvius32
02-28-2008, 07:17 PM
Geez. I'd put down 60 bucks TODAY to buy the game you just described.

Lung
02-28-2008, 11:28 PM
id put down 100 bucks today to buy the game with this feature in it.........well maybe not, but this would be so awesome haha

ECUPirates08
03-03-2008, 03:57 AM
horrible idea!!! if that was put into a game i would undoubtedly flunk out of school and lose all my friends. probably get carpel tunnel and turn freakishly pasty white.

seriously though that is plain awesome!

illinifan91
03-04-2008, 10:28 PM
sounds awesome. the only thing i would chage is there shouldnt be recruiting restrictions. just make it tough.