Latest Heisman sliders (been a long time) [Archive] - NCAA Football 09 & NCAA Basketball 09 at ncaa Strategies

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cfrobel
01-07-2004, 05:51 PM
Have been trying these out with an A+ team, i feel that is the only way to gauge if they are good, and been getting good games against other A-, A, and A+ teams. Also found if i make mistakes and get greedy against B range teams they can make me pay. Here they are:

CPU O/Human O

10/10
10/10
20/16
20/16

CPU D/Human D

8/10
10/10
10/10
6/10
6/10

Still might need some minor tweaking but working pretty good so far.

LikeWhoa20
01-07-2004, 06:35 PM
It's looked like you've changed them A TON since what I remember.

And, by the way, that "Check with an A+ team" doesn't really work out too well. You can ask TexasAg as well. You'll notice it is tougher to win a C+ versus C+ game with those sliders than A+ versus A+. It's just the difference in the speed of the players.

I'd try something like this:

With these sliders,

Play a game A versus A.
Then play a game where you're an A and the opponent is a B or below.
Then try a game where you're the underdog.
Then try a game between lesser skilled teams where the game is evenly matched.

This might give you a better feel as to how balanced your sliders are. But it's all up to how they enhance your gameplay, so if you're happy right now, then by all means don't think about changing them.

cfrobel
01-07-2004, 07:07 PM
My fear in testing with a team below A+ is they might turn out to be too easy. Ive started dynasties with bad teams and ended up with sliders that were too easy. Last year i built up BYU to an A+ and i was still having realistic seasons. I then left to go to B- UF and struggled but i realized that if it was realistic with the A level team this is realism for the B- UF team, going 5-7. Instead of having sliders that seem realistic for the B- team and really are too easy.

supersigma2of21
01-07-2004, 08:02 PM
i agree cf. if you create sliders to make it challenging yet realistic for the best team in the game then everything else should fall in line. conversely, if you create sliders to make heisman for realistic for a bad team then playing with a good team will probably be too easy.

now, back to the particular sliders that you posted above. they seem like they would really work for me. my ONLY problem with default heisman is a lack of human running game. i may use your human offense vs. cpu defense and that should be the only adjustment that i need. good work cf!